OceanWater_ExampleĪ different version of the LakeWater_Example, different rock positions and aggressive looking water that has no collusion, so you fall forever.Ī Screenshot of TranslucentWater_Example. LakeWater_ExampleĪ test map that has many rocks that have no collision and Water.Ī Screenshot from OceanWater_Example. When during idle mode, the player is invisible to the neighbor but still get caught only if you bump into him.ĭevelopers play area, accessible by typing "open Neighbor_3" into the Alpha 2 command console (accessed by pressing ~).Ī Screenshot from LakeWater_Example. It changes the Neighbor mode both idle and hunt mode. Almost all of Alpha 1's objects are still in Alpha 2's files.Ġ is a secret button that can be inserted in the game without using the console commands.
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